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Infinite Crisis #6-7
posted May 4 2006, 4:25 am by Timeshredder

Category: Comics

Some kind of scarab crawled into me and put this suit on me and now… I’m in space with Batman. Looking for an invisible satellite.
--Blue Beetle, evidently having one of those, don’t ask sorts of days.

The saga that began with Infinite Crisis #1 comes to a somewhat disappointing conclusion. The finale promises some interesting developments for the DC Universe, but nothing that required this highly confusing story as their harbinger. It’s the comic-business as usual; routine retcons, super-hype, and a few good moments.


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Title: Infinite Crisis #6 and 7

Writer: Geoff Johns

Artists: Phil Jimenez, Andy Lanning, George Pérez, Jerry Ordway et al

Premise:

The multiverse reappears. With each division, the fabric of things grows weaker. One team of heroes destroys Alex Luthor’s tower, causing the ever-multiplying earths to reform. Unlike the original Crisis on Infinite Earths, however, this leads to minor continuity tweaks, rather than a reboot of all reality. Indeed, many of the changes have already happened, since the "reality ripples" created by Alexander Luthor and Superboy’s past meddling apparently explain several continuity glitches and tweaks that have occurred over the past two decades.1

Meanwhile, Batman’s team takes on Brother Eye, Villains United take on Metropolis, and an assortment of characters with "S" on their chests take on the now adult and scarily psychotic Superboy-Prime. This battle takes the lives of the Golden Age Superman and the present-day Superboy’s, but they die heroically

The series ends with DC’s big three—Superman, Wonder Woman, and Batman—taking the year off to rediscover themselves.

High Points

WONDER GIRL: Should we free Black Adam, too?

SUPERBOY: Are you kidding? Hell, yeah!

The idea of DC’s big three exploring and rebuilding their identities works, and has been handled differently than most other metafictional moments from past event comics. I especially like the idea of Bruce Wayne going wandering again— this time accompanied by Dick Grayson and Tim Drake.

Low Point

Even for a comic, the final issue features some spectacularly ridiculous and unnecessary dialogue. At a critical moment, Alex Luthor starts listing off minor continuity tweaks of the reformed earth, apparently feeling we require this narration. Superboy-Prime, on his way to destroy the entire universe, laughs a goofy “heh” when he thinks he has escaped the two Supermen.

Perhaps the worst instance of unnecessary, ill-suited dialogue occurs at the end of a conceptually interesting scene. Several pages into #7, both Supermen take on Doomsday. If DC wants to distance itself from the darkness that has pervaded comix in the last twenty years, having Superman triumph over the creature that killed him trumpets that intention. In the comic, this victory becomes a rallying point, and Superman leads the heroes into battle with several other villains. All of this works reasonably well, as such things go. Unfortunately, Johns felt the need to end the scene by having Superman deliver obvious expository dialogue, in the form of a short speech that ends with "like hell." A single, suitably heroic line would have worked better here, if he had to say anything at all.

The Scores

Originality: 2/6. Crisis on Infinite Earths was confusing and messy, but the idea of a comic-book universe providing an elaborate, internal justification for the tweaking of its continuity seemed original in the mid-1980s. It’s not original now.

Artwork: 5/6. Overall #6 has better art than #7. The style varies. Although the Batman-centered sequences have often been rendered in a superior fashion to other parts of the story, the Golden Age Superman’s death receives a well-executed, moving panel.

Story: 3/6.

Characterization: 3/6

Emotional response: 3/6. So, who is the white-clad variation of Captain Marvel who appears at the end? If the original, Jay Garrick Flash is the only speedster left, who’s that man wearing a Silver Age Flash uniform? Can Uncle Sam succeed as a character, even if he’s wearing a more restrained costume? Is Black Adam reformed?

How interesting are any of these questions, when the much-hyped series that introduces them lacks a story that holds together? If you’re going to make a mini-series to advertise in-house changes, why not make it a good story? Unlike Identity Crisis, this fizzles.

Flow 4/6.

Overall: 4/6

In total, Infinite Crisis #4-5 receives a score of 24/42.

Post-Infinite-Crisis, we’re clearly in some variation of the Silver Age. Heroes aim to be heroic. Green Lantern and Green Arrow act like best buddies, and discuss the Yankees’ next seasons. Lex Luthor2, who has spent the last two decades as a corporate manipulator and corrupt politician, is running with the Joker.

Of course, the Joker kills someone in a highly unpleasant fashion in #7. Identity Crisis hasn’t been retconned away (so far as can be determined), Hal Jordan’s dark moments get referenced, and the final issue shows more blood than ever would have been allowed by the old Comics Code. DC seeks to find a compromise among the different trends.

That isn’t necessarily a bad thing.

Past Reviews for this series:

Infinite Crisis #1
Infinite Crisis#2-3
Infinite Crisis #4-5

1. So it wasn't hypertime? Does hypertime still exist, or have they retconned an explanation for retcons?

2. You know, I still chuckle over Luthor’s transformation from American President to purple-and-green-suited supervillain. How do the DC Universe’s Encyclopedia Americana or high school history teachers or Disney’s Hall of Presidents handle that one? "Lex Luthor, probably our most controversial president..."



 Comments

Infinite Crisis #7
posted by graikor on May 4 2006, 1:18 pm
According to DC Editor Dan Didio, Hypertime is gone. (look just past the Jim Lee cover image)

I'm guessing the white-hooded Captain Marvel is the original (Billy Batson), and the one in the red is Captain Marvel Jr. (Freddy Freeman), since the cape rope is more in his style. Whether Billy's Cap will be allowed to leave the Rock of Eternity in the future remains to be seen. I wonder if they changed Cap Jr's power word so he can say his own superhero name. The Martian Manhunter's new costume looks to be a welcome and subtle change.

I enjoyed the story overall, but I don't know why they felt it was time for yet another reboot. Other than undoing some of the Zero Hour changes, there doesn't seem to be much difference in the overall chronology, and the implication (found in the book) that Infinite Crisis will signal an editorial change to better balance the grim-and-gritty nature of recent comics with the wide-eyed innocence found in the old Golden and Silver Age books doesn't seem to be in place with the few One Year Later titles I have read.

reply to this

Re: Infinite Crisis #7
posted by Timeshredder on May 4 2006, 4:34 pm
We have gone to great lengths to drive one, single cohesive universe. This is our way to acknowledge the past, reconcile its differences, and put the incongruities behind us for good. Now, our primary goal is to maintain a one true continuity for the DC Universe.
--Dan Didio


Does anyone want to run a betting pool on the time that will pass before that statement gets shot to hell?

reply to this

Re: Infinite Crisis #7
posted by babasyzygy on May 5 2006, 11:54 am

Does anyone want to run a betting pool on the time that will pass before that statement gets shot to hell?


My bet would be that the "one year after" stories and 52 will have some minor conflicts that they won't catch.

Unless DC sets up a "continuity czar," some Simsons-style Comic Book Guy (or better, a board of Guys) who has veto power on all stories, we'll need Hypertime or some other handwaving to support major incongruities within 5 to 10 years' time.

Bring back Jonni DC, Continuity Cop! (Now that should date me)

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